Season 1
0Season 1: 2 Episodes
Season 1: 2 Episodes
First Contact didn't go as expected. Now they own us. Earth has been conquered by a massive galactic empire, and its war machine needs soldiers. In a cruel twist of fate, 14-year-old Joe Dobbs accidentally ends up on a ship carrying Earth's children to an alien training planet. To make it out alive, he must survive an apathetic bureaucracy that sees humans as little more than spare rations. Meat with guns. Or, if they're really unlucky, servants. The oldest of the children drafted from humanity's devastated planet, Joe unwittingly becomes the centerpiece in a millennia-long alien struggle for independence. Once his training begins, one of the elusive and prophetic Trith gives Joe a spine chilling prophecy that the universe has been anticipating for millions of years: Joe will be the one to finally shatter the vast alien government known as Congress. And, the Trith cannot lie.…but first, Joe has to make it through boot camp.
First Contact didn't go as expected. Now they own us. Earth has been conquered by a massive galactic empire, and its war machine needs soldiers. In a cruel twist of fate, 14-year-old Joe Dobbs accidentally ends up on a ship carrying Earth's children to an alien training planet. To make it out alive, he must survive an apathetic bureaucracy that sees humans as little more than spare rations. Meat with guns. Or, if they're really unlucky, servants. The oldest of the children drafted from humanity's devastated planet, Joe unwittingly becomes the centerpiece in a millennia-long alien struggle for independence. Once his training begins, one of the elusive and prophetic Trith gives Joe a spine chilling prophecy that the universe has been anticipating for millions of years: Joe will be the one to finally shatter the vast alien government known as Congress. And, the Trith cannot lie.…but first, Joe has to make it through boot camp.
Two turns after the events of Forging Zero, Rat and Joe finally finish their PlanOps training and get orders to their first duty station--a hellhole Bagan planet called Blekk--but first, a little good old fashioned R&R! Joe and Rat get set loose on the Ueshi pleasure planet of Kaleu with fourteen days and five turns' worth of credits burning a hole in their pockets, and they plan to make full use of it! But this wouldn't be a Legend of Zero if Zero didn't do something legendary, now would it? One would certainly think that a 15 day vacation to an Ueshi pleasure planet would be nothing but peace and relaxation... However, when Baga are involved, a lot can go sideways--especially when one of Joe's groundmates is a numbers-crunching, gambling-obsessed savant fixated on beating the house! Kidnapping, assassination, a splash of gratuitous violence, nailbats... Can Zero save his teammates from the bowels of a casino and salvage his vacation before time runs out? Will Rat get her revenge, or will her competitive streak go too far? Come enjoy the latest installment in the Legend of ZERO!